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Metal slug neo geo
Metal slug neo geo













metal slug neo geo metal slug neo geo

First and foremost is the ability to perform melee attacks. Metal Slug however takes the concepts introduced in Contra and expands upon them. All of these characteristics come from the Contra series, which the game's mechanics is based on. The mechanics of the series is characteristic of run and guns: The enemies come in hordes, the weapons have high fire rates. Metal Slug 6 returned to the plot of the first three installments, bringing back Morden's Rebel Army and the Mars People. The fifth moved to the motif of modern guerrilla warfare, leaving only traces of the series signature quirky humor and paranormal enemies (except for the final boss). Outlandish elements were removed from the fourth game to return to the feel of the original title, which resulted in poor critical and commercial reception. In the games following the first, the PF Squad also battles an alien threat to Earth (the Mars People), as well as several other supernatural threats including yetis, zombies, ambulatory Venus flytraps, giant crabs and mummies. Later games featured characters from the Sparrows Unit, which is under the control of the Regular Army's intelligence division. The first game's story involved the Peregrine Falcon (PF) Squad, a small but skilled team of soldiers serving under the Regular Army's special operations division, who fight against the army of General Donald Morden in order to prevent a massive coup d'etat and the creation of a New World Order under General Morden. Special Illustration by TONKO for the SNK Brand 40th Anniversary.















Metal slug neo geo